New Unity Forum 11/12/2008
 

Well I decided it's time to open up my own Unity forum today and here it is finally: http://www.theunityartist.com/forum/
Hope to see lots of you folks on the new forum! Should be a good resource for artists and programmers alike!

 
 

Surely, its a possibility. Problem is funding at the moment. I need a new mac and additional software. So until I can afford all that it will remain a windows and mac compatible application. Anybody feel like sponsoring? Anyhow, here is a mock-up of how it could look like (it's an actual screenshot of Rock'n'Roll mounted on top of an iphone).

 
 

Ricardo J. Mendez is the name of the programmer helping me out on the RPG Dice application. Nice guy and talented too. Thought I'd post another link to a new alpha version showing Bjorn Hurri's awesome artwork (and there will be quite a bit from him in the end). Click below for a new video:
Rock And Roll RPG Dice Video 2

 
 

It's not a crime to play dungeons and dragons is it? In fact, I'd rather play D&D than WoW on a computer which is pretty much nothing but a "click-and-slash" or click and "cast-spell" game in my opinion. Anyhow, we all know that there is plenty of RPG Dice Roller available but I wanted to create my very own version of it. I found another nice programmer to help me with this task and I shall post some screenshots here soon. 

 
 

Well I ended up using 19k and have 1k left for adding some crates and other junk to the scene. I am currently doing some uv mapping and some first texture tests. You can see how it currently looks like here:
Real Time Texture Tests

 
 

For those of you who haven't heard about the "Unity Developer Magazine" - you seriously need to check it out! Lots of great articles and tutorials inside each issue. The second issue just shipped and is just as great as the first issue. Please check the link below for more info:
Unity Developer Magazine Issue #2

 
Behave! Now! 10/26/2008
 

What do angry ants do when they have too much time on their hands? Destroy the world? Nah, let's get serious. Check out Emil's (aka AngryAnt) Behave project. The "Behave" Project is a system for designing, integrating and running behavior logic using behavior trees for simulated characters in "Unity" projects. More info can be gathered here:
http://angryant.com/behave.html

 
 

Jake Fletcher and I entered the Unity Award 2008 contest this year and the final winners have just been announced. Well, we are not in the list of winners but we both actually won more than we could wish for. Because of our entry we made good contacts and even got freelance jobs. What else can you ask for? Anyhow, click on the link to read more about the contest and the winners:
http://www.gamasutra.com/php-bin/news_index.php?story=20813

 
 

At the Unite 2008 developer conference in Denmark, in a roundtable discussion with developers and members of the press (including Gamasutra), Atari president Phil Harrison has been speaking in more detail about his vision to "democratize development" by using tools such as the low-cost Unity game engine ....

Click here for the full article